AI Insights · Timothy · April 2022
Top 5 Geolocation Games on iOS in Europe: Q1 2022 Performance
In Q1 2022, the top geolocation games on iOS in Europe saw varying trends in downloads, revenue, and active users, with notable performances from Pokémon GO and Jurassic World Alive.
In the first quarter of 2022, the top five geolocation games on iOS in Europe showed diverse trends in their weekly downloads, revenue, and active user metrics. Here’s a closer look at the performance of these popular apps.
Pokémon GO from Niantic, Inc. experienced a significant peak in weekly revenue, hitting approximately $1.8M in the week of February 21. The game’s weekly downloads showed a steady increase mid-quarter, peaking at about 90K in mid-March. However, weekly active users saw a gradual decline from around 3.2M at the start of the quarter to approximately 2.8M by the end of March.
Jurassic World Alive by Jam City, Inc. showed a modest performance in weekly revenue, maintaining figures around $33K for most of the quarter. The game’s downloads peaked early in the quarter at around 15K in late January but saw a decline to roughly 5K by the end of March. Active users remained relatively stable, fluctuating between 45K and 57K throughout the quarter.
Five Nights at Freddy's AR from Illumix, Inc. experienced a downward trend in both weekly revenue and downloads. Revenue started at approximately $12K in early January and dwindled to around $2.8K by the end of March. Downloads followed a similar pattern, starting at about 64K in mid-January and dropping to roughly 14K by late March. Active users also decreased from around 174K in mid-January to about 49K by the end of the quarter.
The Walking Dead: Our World by Next Games saw relatively stable weekly revenue, mostly ranging between $4K and $7K throughout the quarter. Downloads were low but consistent, hovering around 500 to 1K per week. Active users exhibited a slight decline from about 12K at the start of the quarter to roughly 8.6K by the end of March.
Tamadog - Puppy Pet Dog Games by Akita Limited Liability Company had stable yet modest revenue figures, mostly around $4K to $6K weekly. Downloads remained steady, with a slight increase towards the end of the quarter, peaking at about 2.2K in late March. Active user numbers were relatively consistent, fluctuating between 3.4K and 4.6K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.